Dungeon: The Sunken Caverns --- (Finished)

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Once she was standing again and noticed that the lizard woman had stumbled back she rushed forward to swing one blade in an arc at an arm carrying the axe the monster held. The blade in her other hand spun back to a forward position and she plunged it ahead of her at the neck of the creature. "Come on Xyr." She hissed already giving a slight bend to her legs, ready to just dodge away even though she rather finish it now that the lizard was injured. She was kinda hoping in the back of her mind that this attack would surprise it more then the last.
 

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The lizardwoman was not surprised by the second attack, although the first hit had left her in a bad position. While stumbling back she was unable to dodge, she was quick to move her axe and block the sword that was swung at her arm, but she couldn't get her footing in time to evade the stab that was aimed for her neck. The lizard took the blow to the neck and dropped her axe, being killed on the spot from that stabwound.

Which left Aldra in the room alone with the four dead lizardpeople, their weapons, and the two doors. The door on the south side of the room that she had just come inn from, and the door to the east that she had not yet explored. Her sword felt a little heavier, it seemed like her strength potion was starting to wear off, although it still had two minutes left on it.

~Monster group~ (Group difficulty: Difficult)
Lizardmen 4
        Dead 4


~Status effects~
Buff: Strength potion: 3x strength. Duration:  1:59 (Decaying over time)
 

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She left out a small breath in relief when the second attack came through after her first sword was blocked by the axe. Aldra had almost jumped back when that happened. With the lizard dead though she just smiled down at it while pulling the sword from its neck. Crouching down she retrieved the pocketknife frowning when she noticed a slight dent in the blade. "Stupid scale hides." It took her an extra second but she got the blade to retract into the device and tucked it into her waistband. Retrieving her other sword she jogged over to the east door to open it and look inside with her swords lifted and ready as she was starting to expect that creatures would keep popping out of seemingly nowhere on her. She was ignoring the strain she was starting to feel for holding the two swords.
 

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In the next room was no monsters, for once. It was an empty room with just a small treasure chest on a platform in the middle of the room. If she searched for traps she would find none, just the chest. There was a door on the west wall that went back to where she had been, the room with the dead lizardpeople and their weapons on the ground. To the south there was a steel door with a lever, it would lead back to the water she had swam through to get here, but obviously this door could only be opened by this side. So it was basically a shortcut to get back to where she had been before going through that trap room.

Inside the chest was a few odd trinkets. There was a stack of dollar bills that was about three inches thick, although it seemed to be mostly ones and fives with no overly big bills. There was a big sack of quarters that had a long string attached to it, seeming like it was meant to be tied to a belt loop, although it could also be used to tie around her waist, if the quarters were emptied it could carry a few small items. There was a small diamond that was about the size of a marble, and a bigger ruby that had the circumference of a quarter, but that too was in a marble-like shape making it a decent sized gem.

There also was a purple pouch in the chest that seemed to be empty, although there was this feeling of magical energy radiating off the pouch. The pouch had a string on it intended to make it possible to tie the pouch to something, to carry it. And while the pouch was small it could be stretched wide enough to squeeze in a shield or a suit of armor. The pouch itself though, was small and would never have the space to store such things. Or did it? There was a note attached to the string of the pouch, looking very much like the tags attached to items in the real world saying who made them. Like tags on clothes and such. This tag was both a price tag and an instruction manual.

[quote author=The Tag] Void Pouch. A fairy invention made just for humans! Made by Pix Moonshadow, along with the help of the Alpha Estellese, the Void pouch is a invention only for humans, or people from the human world. It provides direct and easy access directly to one's stash, anything placed in the pouch is sent directly to the player's personal stash. You can not, however, take things out of the pouch due to it's nature to retrieve your items you need to go into your stash to collect them. The pouch serves as a great way to take the things you want to keep, maybe to sell or use later, but do not want to carry and do not need to use right now. For those who have forgotten, your stash can be opened in any doorway. Simply stand infront of the door, wave your hand infront of yourself, palm down, and picture a keyboard. Then, when the keyboard appears, press the stash button. - Pix Moonshadow

- $400[/quote]

~Status effects~
Buff: Strength potion: 3x strength. Duration:  1:56 (Decaying over time)
 

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As she entered the room she gave it a quick glance; platform, chest on platform, steel door and a lever. Well it looked like her way out so she wouldn't have to go back the other way and have to see those damn piranhas again. That room and the previous trap room plus the last arena she had been in rather convinced her that this place was trying to kill her. "I give this place a one star rating." She commented as she walked over to the platform, jumping up to land on it and crouch next to the chest. "Who the hell puts piranhas in the pool? And those butlers were less helpful than a yazuka on steroids, I still don't know where the parties are." Mostly she was speaking because the room was quite and she wanted to fill the silence. With nothing attacking her in this room-much less hearing her-as she compared the dungeon to a hotel/casino she figured it was a good way to pass the time.

Her fingers unlatched the chest and she opened it to look in. "Though I do keep finding the party favors." She glanced at the contents. Picking up the stack of dollar bills she flipped through it quickly to see what the majority of dollars were. Setting that back down she looked into the sack to confirm her suspicions about it being more quarters. Atleast if she ever needed her laundry done here she couldn't complain about not having enough. Giving a roll of her eyes at her inner dialog she picked up the two gems next, glancing them over in her hands. "I need to stop having conversations with myself. Probably sound crazy to the monsters in here." Though she didn't really care what they thought of her. Spotting the purple pouch she grabbed it and read the tag. "Ooh. Exclusive party favor. So you're the reasons for the lizards." Deciding to test it out she dropped the gems in the bag first, then went on to add the stack of bills and sack of quarters.

Finding that the bag didn't get heavier and the items just seemed to vanish she smiled and went back to the other room to grab the other sword, spear, and axe to stick in the Void Pouch. After thinking over it for a moment she used one of her current swords to pick off a handful of scales and dropped them in the pouch as well. "Better then a backpack." Checking that she had everything Aldra went back into the other room and headed for the door. Pulling the lever in whatever direction she would go through and swim up to the rockface where she opened the pouch again to drop the bronze sword inside before she made her way up the wall keeping the better quality one out.

Having gotten back up to the top of the tunnel or hall or whatever was the proper term she would set the sword down before going off to fetch the other chest and drag it across the floor closer to where she had left the sword. Aldra took a moment to put the necklace in the pouch along with the other plain money items but left the potions alone in case she needed them later. Setting the pouch inside the chest for now she sat back to grab the healing potion she had had for sometime. Opening it she drained the contents, feeling her body gain a numb prickly feeling a couple seconds later. She took that to mean it was working and set the empty bottle into the pouch. Setting her sword next to the chest she walked to the opposite wall and lay down on the ground; curling into a sortof ball, with her knees drawn up to her chest, resting her head on her open right palm so she wasn't directly on the stone there. Once she closed her eyes it didn't take long for her to fall asleep after all of her previous tiring activities. She shivered on the ground but the cold didn't wake her as she slept.

(To morning of day six!)
 

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(Inventory, posted because a lot of things were added and moved around all at once.)
Aldra:
$0
Dented Pocketknife ---------------- (Value $5)
ball of string ------------------------- (Value $0)
needle -------------------------------- (Value $0)
Iron Shortsword -------------------- (Value $500)
Healing potions (5) ----------------- (Value $25)
Strength potion (1) ----------------- (Value $200)
Picnic in a bottle. -------------------- (Value $10)
Void Pouch ---------------------------- (Value $400)

Total Value 1,140

Outside
4 Hecca herbs ---------------------- (Value $40)
10 Exotic roses --------------------- (Value $50)
1 Wolf pelt --------------------------- (Value $50)
Bronze shield ----------------------- (Value $300)

Total value of items left outside $440

In personal Stash
$750
$450 (In stacks of money from chests)
$300 (In bags of quarters)
Ruby necklace (moderate) -------- (Value $300)
Three rings --------------------------- (Value $225)
Silver bars (2)  ----------------------- (Value $400)
Bronze Sword ------------------------ (Value $200)
Bronze Sword ------------------------ (Value $200)
Bronze Spear (Wooden handle)--- (Value $150)
Bronze Axe ---------------------------- (Value $300)
Lizard Scales -------------------------- (Value $200)
Small marble sized Diamond ------- (Value $200)
Ruby (Medium) ------------------------ (Value $200)

Total value of things in stash: $3,125
(Items in stash can only be retrieved when the player enters the stash, which requires a doorway. With or without a door.)

Total value of everything: $4,705
The potion would make her entire body numb for bout five minutes. Clearly, not something she would be able to use in the middle of a battle. But it did make her body recover much faster, after those 5 minutes it was as if she had been resting and recovering for three months.

She was safe for the night, she had already cleared every room on this floor of the monsters. It probably was not the most comfortable place ever, but it was a mostly safe place to sleep. When she awoke in the morning she had a few options, there was that path downstairs that she had not taken. The doorway above the water at the bottom of that rock climb. There was also the option of taking the loot she had and going to town for better equipment, either to come back better equipped, or to just leave the rest of the dungeon unexplored. She had already gone pretty deep and was likely near the end of it. But, then again, that last encounter was a little close and could have easily gone terribly wrong if she made a mistake. The money she had collected was plenty for getting the essentials she needed, but it could also be burnt through pretty fast on just the essentials.
 

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Upon waking up the first thing she concerned herself with was stretching to get the kinks out of her back. Sitting up she rubbed at her eyes momentarily before looking down at herself to see what stage her various bruises where currently at. Finding none she smiled as her body didn't feel the least bit sore after all the strain she had put it under yesterday. Completely the fault of those traps. Good exercise though. She did another quick check of where the bat had sunken claws into her but not seeing much other than fading scars she crawled over to the chest. Picking out another healing potion for use between any battles if she needed it she closed it again before grabbing the sword and standing up.

Aldra walked over to the edge of where the waterfall was taking a moment to glance around before descending once again down the wall keeping her hand and feet movements precise. It didn't take much for her to decide to continue on.  She was rather curious about the other rooms and felt refreshed. When she was only a few feet above the water she let go of the rock to fall in. She kicked back up to the surface taking a breath as she looked to the door and then down beneath the water. Raising her gaze back up she opted to go through the door first and swam over to open it then raise herself up into the opening and start walking forward slowly with both hands wrapped around the handle of the sword so was prepared to swing at the first sign of other residents here.
 

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When she went through the doorway she would find herself at a crossroads, and at another tunnel. There was the west door, which she had just entered through. The tunnel or hall, whichever she viewed it as, she was in stretched to the east. It wasn't too long, it looked to be about three rooms long. As far as she could see there was no monsters in it, but the tunnel was also flooded. Most likely from the water in the previous room. There was about five feet of water on the ground, but there was a few platforms where the ground rose high enough to stand on throughout the tunnel.

Then there was also a path to the south, it seemed to be on higher ground where the water had not reached. The area on the other end of that pathway was also clear of monsters as far as she could see. That path seemed to loop back and turn to the west, but she couldn't see very far down it from here.
 

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Aldra looked down the east and south halls quickly just to check for any creatures. Seeing none she relaxed slightly and glanced down each hall taking in more of the details in turn. She wasn't keen on splashing through the water with the sword and she didn't particularly care for the platforms after what happened the last time across from them. Turning to observe the other hall she noticed how it curved back to the west. It could be a loop that went back to the waterfall. After a moment of thinking it over she turned to the east twisting the sword in her hands a few times before throwing it onto the first platform then jumping on after it, leaning down to pick it up. This direction appeared to stop before the other one so she might as well see if anything was here first before going south. Aldra would continue swinging her sword over to the other platforms and jumping after it to look around it and into the door to see if there was interesting before continuing.
 

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Thankfully these platforms were not rigged with traps, and there was no long fall between them, just water that almost reached the surface of the platform. The tunnel was clear all the way down to the end, once she reached the end of it she would find herself at a crossroads. The tunnel turned to go north or south. To the south, she could see that the tunnel lead to what looked like a stone wall with a door that had a big lock on it. The water went partway into the room but the ground rose high enough to be land on the other half of it. To the left, there was a room with what looked like a metal box on the ground on the opposite side, where there was just a little ground to stand on. It was probably a chest, but it was out in the open.

Also. She could hear something moving under the water near her, it seemed to be circling her platform as if it was stalking her.
 

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The moment she hit the platform she waited for a second to judge if it was a trap trigger. When no arrows flew at her, rocks trying to fall ontop, or some wicked blade came swinging her way she visibly relaxed some before continuing down the platforms. Standing at the crossroads with her sword back in hand-ready to throw to the next platform-she looked south. She frowned the moment she saw a lock on the big door, the immediate question in her head being, where was the key? Looking to the other room and seeing what looked like a chest on.

Aldra was going to go and see about that maybe having something to open the door but stopped short. She could hear the lapping of water against the platform even though it should have stilled by now. Looking around and seeing nothing she let out a huff as her gaze lowered to the rippling water. "Okay, this little fun and games thing is over. Stalker people, person, whatever, go find somebody else to follow." She walked over toward the edge of the platform, crouching down to see better into the water. "On the count of five, I'm going to kick your fucking ass." She raised her sword arm and started counting down as she tried to catch a glimpse of what was under the surface.
 

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The key was, infact, somewhere i the dungeon. Dungeons were created by the game itself, so they were made with built in puzzles, locked doors, keys, traps, and non-sentient monsters for no real reason. As if they were meant to be put in a real game, it was really the only thing in the world that actually resembled a videogame.

The sounds coming from underwater were not from her stalker, although her stalker was still around they were being silent. The sounds from underwater came from something completely different. When she looked over the edge and began counting down she may see something move underwater, seemingly coming towards the surface very fast. It was difficult to tell what exactly it was through the water in the dim cave, but it seemed to be humanoid in shape and size at first. But, at a later thought it seemed to have a tail and fins. It was around the count of one that it reached the surface, and not just reached the surface it launched itself out of the water and at Aldra.

[size=14pt]Mermaid[/size]​
Difficulty: Moderate

It was a mermaid, much like the lizard people only an underwater and faster version. She had no legs though so it was safe to assume that she could not travel on land and was unable to leave the water. Her fins looked rather sharp and she had sharp claws on her arms, as well as scales covering everything from the waist down. The mermaid leaped out of the water and spun in midair, so her upper half snapped back to be facing the water and her lower half, the scaled tailfin with a few rather sharp smaller fins on it, was sent towards Aldra's torso. The sharp smaller fins were not lethal, they were not long or hard enough to cause any serious damage. But they could cut skin and would leave wounds that would surely hurt and hinder movement if they hit. The tail fin itself was hard as a rock and was swung hard enough to knock Aldra back if it hit. It seemed like the mermaid was trying to knock Aldra off the platform and into the water, where the water creature would no doubt have a major advantage. Hit or miss the mermaid would fall back into the water after the attack.
 

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Her eyes went wide when basically a giant fish, person, thing, came flying out of the water at her. She rocked back on her heels out of pure instinct, rolling backwards away from the edge and closer to the center of the platform. Catching sight of the scaled tail where one normally expected legs to be she very easily was able to figure out that it was a mermaid of sorts. The fact that the sharper scales on that tail were heading toward her didn't escape her either. She paused in the middle of her back roll, raising the sword she slashed towards it as a basic message of, 'fuck off'. Without checking if the sword had cut flesh she resumed her back roll to get out of range in the case that it hadn't hit. "Couldn't just have scaley bastards on land, have to have them in the water too."
 

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Her sword made a scraping sound as it hit the scales on the mermaid's tail, but it did not pierce or harm the creature. The scales were sturdy, like the lizards she had faced before. Only this time Aldra did not have the strength boosting potion's effects that had previously allowed her to pierce the scales with a little effort. Thankfully though, only the mermaid's lower half had scales. The mermaid fell back into the water after it's attacks and swam deep under the water again where it was difficult to see it. It seemed like the mermaid was swimming away, but really it was just waiting for Aldra to get away from the center of the platform. It couldn't reach her too well there. The water could occasionally be seen shifting and rippling a little as the mermaid came closer to the surface to check where Aldra was, before going back underwater. It seemed like she was swimming in circles around the platform.
 

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Standing up she just managed to catch site of the mermaid slipping fully back under the water and how the tail hadn't been damaged at all. She cursed but stayed where she was on the platform for the time being. A longer reach weapon would be preferable here but she did have the sword, and a dented pocketknife though she wasn't particularly counting that being dented and all. Glancing to the water she watched the ripples for a moment knowing the mermaid wasn't just going to leave she walked slowly toward the edge of the platform, blade raised to strike the moment she saw the damned thing move.
 

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The mermaid waited, circling the platform until Aldra stepped closer to the edge again. This fight was a double edged sword for both of them, as long as the mermaid was in the water Aldra couldn't hit it very easily. And as long as Aldra was on land the mermaid could not hit her very easily either. Both sides would have a huge advantage if they could get their opponent into their own turf, but until then they both had a disadvantage against eachother.

As soon as Aldra stepped close to the edge again, when the mermaid came back around from her circling, the mermaid would swim deeper underwater only to swim straight back up. Like she had done before she was attempting to spring out of the water and take another swing at Aldra with her tail fin, intending to flip her body around again in mid-jump to keep her upper-half behind her tail fin for her attack like she had done the first time.
 

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Expecting the same movement from before Aldra dropped lower to the platform to avoid the tail as much as possible before striking out in a straight line with her sword, going up and at an angle. Her feet had adjusted to sit right on the edge of the platform to give her a longer reach as she aimed for the part where the scales just turned to skin. Both hands were wrapped around the hilt so she was less likely to drop it and could get some extra force in.
 

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Aldra was able to evade most of the blow by dropping lower, although a few of the stray sharp fins would still hit her, leaving light cuts on her head. As she slashed out with her sword she managed to reach underneath the tail and strike at the Mermaid's body, striking the creature in a vital spot too. Well, a blow there was not lethal, but with such a deep slash right where her skin and scales met, it made it incredibly painful for the mermaid to swim since she needed to move that portion of her body to swim. The mermaid let out a shriek of pain before falling back into the water. The water around where she fell in became bloody and clouded, but the blood didn't seem to be moving from that one spot. Which would imply that the mermaid hadn't moved either.
 

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She bit at her lip when she felt the fins cuts along the back of her head and ducked just a little lower out of instinct even though the tail was already following the mermaid back into the water. Barely taking a second to watch the mermaid fall into the water that turned a deep red around the spot she crouched down, moving one hand off the sword to grip the edge of the platform before plunging the sword into the blood cloud of the water to try and catch the mermaid again before it moved.
 

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The water was a five feet deep so it was possible to stab down there and reach the mermaid, and with the creature wounded in a place that inhibited it's movement it couldn't dodge the attack. As she stabbed down into the water her sword hit something, the water quickly turned a deeper shade of red and a few bubbles surfaced. There was no further movement from under the water.
 
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